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98F-6

Today feels boringly normal. No video crews await me; it's just a normal day as I pack equipment onto the bicycle and ride south. Now I can concentrate on the sculpture.
Build number: 98F-6 (lifetime start #133)
Date: March 21
Location: Venice Breakwater, south side
Start: 0800; building time: 8 hours
Height: 4.3 feet
Base: 1.75 feet, cylindric
Photography: last half Astia w/LX; most of color neg w/XA2; 2 TMX 120 w/P6X7

The morning was cool, with haze to control the strengthening sunlight. There was good sand just south of the storm drain, so I chose a spot near there but out of the tide's reach and went to work. I had to skim off just the top inch of sand; below that it was much more coarse.

It was nice to be able to simply sculpt. No waiting for a video team to set up, no rehearsing moves. Just fill the form and carve.

The tide varies by moon phase and solar distance and various other things. Wind and storm also influence it, and I forgot that part. When the tide turned it came in strongly, reaching to the sculpture's foot. I'd allowed just enough margin for error, but it was close.

Parts of the sculpture worked very well, others failed. The looping hood shape on the seaward side looked good and I liked the way it fit with surrounding elements. The shieldlike panels on the other side never really came together; the legs to support them looked awkward, and the panels themselves didn't add much.

At least it managed to look less cylindric than usual, which I liked. The trouble with sculptures that start from a formed pile is that it's very difficult to free the design from the original pile's constraints.

I left near sunset, riding north in soft golden light. It was a fun day.

Library Human Touch Museum
Catalog Access: 1998 1997 1996 1995

Original: 98-November-30 (direct to HTML)
HTML editing, to 4.0 compliance: 99 January 9

All contents copyright 1999 by Larry Nelson
lord_chaos@compuserve.com

98f06rpt.htm 99 January 9